Art: Kevin Eastman

Teenage Mutant Ninja Turtles · TMT #78 · Rare
South Wind Avatar
Creature — Snake Spirit Avatar · 3/4
Market price · TCGplayer
$1.19
▲ 2.59% · 7 days
$1.19
▼ 21.71% · 30 days
$1.19
▼ 40.50% · 90 days
$1.51
▼ 2.58% · 7 days
$1.51
▼ 12.21% · 30 days
$1.51
▼ 31.67% · 90 days
Other printings
1-
$3.50
Teenage Mutant Ninja Turtles TMT #269
Official rulings
5
-
Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, South Wind Avatar's last ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
January 27, 2026
-
If you gain an amount of life "for each" of something or "equal to the number" of something, that life is gained as one event and South Wind Avatar's last ability will trigger only once.
January 27, 2026
-
In a Two-Headed Giant game, life gained by your teammate won't cause South Wind Avatar's last ability to trigger, even though it caused your team's life total to increase.
January 27, 2026
-
South Wind Avatar's last ability triggers just once for each life-gaining event, whether it's 1 life from Illegitimate Business or 3 life from Guac & Marshmallow Pizza.
January 27, 2026
-
Use the creature's toughness as it last existed on the battlefield to determine how much life you gain with South Wind Avatar's second ability.
January 27, 2026