Icarian
Art: Chris Seaman
Admiral Brass, Unsinkable

The Lost Caverns of Ixalan Commander · LCC #121 · Mythic

Admiral Brass, Unsinkable

Legendary Creature — Human Pirate · 3/3

When Admiral Brass enters, mill four cards.
At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.)

As a commander

Commander page

Market price · TCGplayer

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Other printings

3
  • Admiral Brass, Unsinkable $0.26

    The Lost Caverns of Ixalan Commander LCC #1

  • Admiral Brass, Unsinkable $0.53

    The Lost Caverns of Ixalan Commander LCC #17

  • Admiral Brass, Unsinkable $0.38

    The Lost Caverns of Ixalan Commander LCC #25

Official rulings 5

  • Admiral Brass, Unsinkable's effect will overwrite any previous effects that set the returned creature's power and toughness to specific numbers. Effects that otherwise modify the returned creature's power and toughness will still apply no matter when they took effect. The same is true for +1/+1 counters.

    November 10, 2023

  • Finality counters aren't keyword counters, and a finality counter doesn't give any abilities to the permanent it's on. If that permanent loses its abilities and then would go to a graveyard, it will still be exiled instead.

    November 10, 2023

  • Finality counters don't stop permanents from going to zones other than the graveyard from the battlefield. For example, if a permanent with a finality counter on it would be put into its owner's hand from the battlefield, it does so normally.

    November 10, 2023

  • Finality counters work on any permanent, not only creatures. If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.

    November 10, 2023

  • Multiple finality counters on a single permanent are redundant.

    November 10, 2023

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