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Kick in the Door - Adventures in the Forgotten Realms (AFR)

Kick in the Door

Sorcery

Put a +1/+1 counter on target creature. That creature gains haste until end of turn and can't be blocked by Walls this turn. Venture into the dungeon. (Enter the first room or advance to the next room.)
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-4.4%
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Card Kingdom $0.35

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