Icarian
Art: Qistina Khalidah
Woe Strider

Secrets of Strixhaven Commander · SOC #231 · Rare

Woe Strider

Creature — Horror · 3/2

When this creature enters, create a 0/1 white Goat creature token.
Sacrifice another creature: Scry 1.
Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
This creature escapes with two +1/+1 counters on it.

Market price · TCGplayer

$0.31

▲ 6.90% · 7 days

Period

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Manapool $0.15
Card Kingdom $0.69
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Other printings

8
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    Tarkir: Dragonstorm Commander TDC #201

  • Woe Strider $0.35

    Bloomburrow Commander BLC #189

  • Woe Strider $0.42

    Commander Legends: Battle for Baldur's Gate CLB #774

  • Woe Strider $0.29

    New Capenna Commander NCC #262

  • Woe Strider $1.94

    Theros Beyond Death Promos PTHB #123s

  • Woe Strider $0.49

    Theros Beyond Death Promos PTHB #123p

  • Woe Strider $0.35

    Theros Beyond Death THB #123

  • Woe Strider $1.83

    Theros Beyond Death THB #317

Official rulings 7

  • After an escaped spell resolves, it returns to its owner's graveyard if it's not a permanent spell. If it is a permanent spell, it enters the battlefield and will return to its owner's graveyard if it dies later. Perhaps it will escape again—good underworld security is so hard to come by these days.

    January 24, 2020

  • Escape's permission doesn't change when you may cast the spell from your graveyard.

    January 24, 2020

  • If a card has multiple abilities giving you permission to cast it, such as two escape abilities or an escape ability and a flashback ability, you choose which one to apply. The others have no effect.

    January 24, 2020

  • If a card with escape is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.

    January 24, 2020

  • If you cast a spell with its escape permission, you can't choose to apply any other alternative costs or to cast it without paying its mana cost. If it has any additional costs, you must pay those.

    January 24, 2020

  • Once you begin casting a spell with escape, it immediately moves to the stack. Players can't take any other actions until you're done casting the spell.

    January 24, 2020

  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an escape cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was and no matter whether an alternative cost was paid.

    January 24, 2020

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