Art: Randy Vargas

Adventures in the Forgotten Realms · AFR #212 · Uncommon
Wild Shape
Instant
Choose one. Until end of turn, target creature you control has that base power and toughness, becomes that creature type, and gains that ability.
• 1/3 Turtle with hexproof.
• 1/5 Spider with reach.
• 3/3 Elephant with trample.
Market price · TCGplayer
$0.27
▲ 3.85% · 7 days
Estimated
$0.27
▲ 17.39% · 30 days
Estimated
$0.27
▲ 22.73% · since Aug 8
Estimated
$0.40
▲ 0.00% · 7 days
Estimated
$0.40
▲ 2.56% · 30 days
Estimated
$0.40
▲ 29.03% · since Aug 8
Estimated
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Official rulings
2
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Both the target creature and the mode are chosen on announcement. You can't choose a different form if something changes in response to the spell.
July 23, 2021
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The creature loses all other creature types, but it retains its abilities. Wild Shape will overwrite any previous effects that set the creature's power and toughness to specific numbers. Effects that otherwise modify the target creature's power and toughness will still apply no matter when they took effect. The same is true for +1/+1 counters.
July 23, 2021