Bracket 4. Calculated · 100% confidence
Fast, lethal, and competitive. Optimized for winning.
What sets it
Game Changers
1
None keeps a deck in Bracket 1 or 2. One to three make it Bracket 3, and four or more make it Bracket 4.
Combos
4
A combo raises the deck to its own bracket. A fast two-card infinite is Bracket 4.
-
Magistrate's Scepter + Moxite Refinery Bracket 4
- Infiniteturns
-
Lock
Lock
- Your opponents can't meaningfully play, so they're stuck until you win or they concede
-
Aetheric Amplifier + Magistrate's Scepter Bracket 4
- Infiniteturns
-
Lock
Lock
- Your opponents can't meaningfully play, so they're stuck until you win or they concede
-
Ioreth of the Healing House + Marvin, Murderous Mimic Bracket 3
- Infiniteuntap of legendary creatures you control
- Infinitemana legendary creatures you control can produce
-
Arcbound Ravager + Emry, Lurker of the Loch + The One Ring Bracket 3
- Prevent all damage that would be dealt to you
- You have protection from everything
-
Lock
Lock
- Your opponents can't meaningfully play, so they're stuck until you win or they concede
Extra turns
1
Any rules out Bracket 1. Brackets 2 and 3 allow a few, never chained or looped; Icarian counts three or more as Bracket 3.
Mass land denial
0
Any at all makes it Bracket 4. Brackets 1 to 3 don't allow it.
101
Cards
37
Lands
3.0
Average mana value